Fix guns disappearing when empty
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@ -76,6 +76,7 @@ shooter.register_weapon = function(name, def)
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def.spec.wear = math.ceil(65535 / def.spec.rounds)
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def.spec.unloaded_item = name
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def.unloaded_item = def.unloaded_item or {
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name = name,
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description = def.description.." (unloaded)",
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inventory_image = def.inventory_image,
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}
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