Commit graph

233 commits

Author SHA1 Message Date
LoneWolfHT
779e0973a6 Re-add MTG: Trim out the remaining bloat from default 2020-09-22 15:48:35 -07:00
LoneWolfHT
65652ec405 Revert "MTG: Trim out the remaining bloat from default (#639)"
This reverts commit ec06b8edde.
2020-09-22 13:16:25 -07:00
ANAND
ec06b8edde
MTG: Trim out the remaining bloat from default (#639) 2020-09-22 08:36:01 -07:00
LoneWolfHT
055598f85e Update maps submodule 2020-09-20 10:17:25 -07:00
LoneWolfHT
fe37a08a83 Change sniper kill texture 2020-09-20 09:52:29 -07:00
LoneWolfHT
6b51c25266 Brighten black kill list text when player not found 2020-09-20 09:05:31 -07:00
LoneWolfHT
744a14cd10
Award kill to attacker if victim leaves/suicides (#679)
* Award kill to attacker if player leaves/suicides

* Fix death check

* Prevent immune players from entering combat
2020-09-19 14:35:32 -07:00
LoneWolfHT
81d7553f7c
Add Sticky grenades (#677)
* Improved grenade API
* Added sticky grenade
* Improved grenade textures
2020-09-12 20:10:40 -07:00
LoneWolfHT
e4a64124cf Remove steel sword craft 2020-09-03 12:18:24 -07:00
LoneWolfHT
74379ed4e0 Fix default skip times 2020-09-03 11:51:25 -07:00
LoneWolfHT
b4f3ea3294
Add automatic skip votes by ANAND (#675) 2020-09-03 11:48:33 -07:00
LoneWolfHT
aad5c41b6a
Revert sword recipes (#674) 2020-08-26 14:37:23 -07:00
LoneWolfHT
2bd645c16b Cut health of sniper class in half 2020-08-23 12:09:10 -07:00
LoneWolfHT
6ce383117a
Add mayan_legend map. wool_land changes 2020-07-29 07:49:14 -07:00
LoneWolfHT
4340c0f904
Improve classes GUI 2020-07-28 16:46:53 -07:00
LoneWolfHT
b24d1b3097
Fix swapping class items into other invs (#670)
* Fix bug with team/loot chest swapping
* Fix furnace swapping
2020-07-21 12:18:47 -07:00
rubenwardy
cb51d78a27
Prevent players from putting class items in furnaces (#620) 2020-07-16 16:44:34 -07:00
LoneWolfHT
e76dcf0563
Fix ranged kill detection (#667) 2020-07-02 12:22:15 -07:00
ANAND
a3f768acdf
Remove stone sword from default initial items 2020-06-16 16:47:42 +05:30
ANAND
ff53116acf
Update maps submodule
> Remove class items from maps' initial items
2020-06-16 15:41:54 +05:30
ANAND
15dc406467
Update maps submodule
> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91)
2020-06-16 08:00:49 +05:30
ANAND
1b0b2457d7
Make stone pickaxe capable of breaking cracky=1 nodes (#663) 2020-06-12 20:33:02 +05:30
ANAND
cafd16878e
ctf_classes: Implement cooldown after class change (#637)
Defaults to a 30s cooldown. Players with ctf_admin priv are exempt from this restriction.
2020-06-04 22:15:13 +05:30
ANAND
83da1ec0c4 Award heal score only to medics 2020-06-02 06:33:25 +05:30
ANAND
10585d0663 Nerf bandages heal reward to 1 score/use 2020-06-01 20:49:45 +05:30
ANAND
1967a83da7
/makepro: Request save if modified 2020-05-31 20:17:42 +05:30
ANAND
21127ddbd6 ctf_classes: Add sniper class 2020-05-31 10:36:48 +05:30
ANAND
2268485cdf give_initial_stuff: Respect items' stack_max 2020-05-31 10:36:48 +05:30
ANAND
3db5696889
ctf_stats: Improve /makepro chat-command (#638) 2020-05-30 20:37:57 +05:30
ANAND
ce1bbe0246
Update maps submodule
> Tunnel: Replace legacy grenade with new ones from grenades mod (#92)
2020-05-30 17:57:14 +05:30
LoneWolfHT
e2ac380985
Add workaround to prevent "swapping" items into team chest (#645) 2020-05-23 07:13:31 +05:30
ANAND
181b13d1d0 ctf_stats: Add ctf_stats.request_save
This functionality allows mods to request a save (not immediate) if they modify player stats.
2020-05-20 23:28:30 +05:30
ANAND
f1a2006ec5 ctf_stats: Separate save-checking code from the actual saving code
This allows mods to directly call ctf_stats.save without having to pass unnecessary params like force_save = true.
2020-05-20 23:28:30 +05:30
ANAND
baf5f17878
Fix grapples being usable by firing before punching flag (#632)
Check for player carrying flag in grapple entity's on_step as well.
2020-05-19 12:50:22 +05:30
ANAND
e9343d9d56
Add not_in_creative_inventory to barrier nodes
Also improve item descriptions of barrier nodes
2020-05-16 15:06:25 +05:30
MinetestSam
1fda60bbbc
ctf_classes: Award points to medic for healing (#606) 2020-05-14 22:56:28 +05:30
-sniper- (minetest)
9201f0ac27
ctf_classes: Give medics 50 bandages on (re)spawn (#627) 2020-05-13 16:47:46 +05:30
LoneWolfHT
06a2c2fd03
Reduce respawn immunity time to 5s (#624) 2020-05-10 23:04:59 +05:30
ANAND
b1aa1366f4
ctf_classes: Fix crash when player meta contains invalid class name (#607) 2020-05-07 14:52:14 +05:30
ANAND
5dfa347642
ctf_stats: Immediately write to mod storage at end of match (#608)
Add an optional force_save param to ctf_stats.save to allow bypassing the _needs_save check.
2020-05-07 11:19:20 +05:30
LoneWolfHT
9c6f2dd6fe
Add grenades mod by LoneWolfHT (#357) 2020-05-05 23:00:47 +05:30
LoneWolfHT
8cf0a1648b
Enforce stricter type compliance for HUD elements (#602) 2020-05-05 22:37:37 +05:30
ANAND
266fdd5a07
ctf_bandages/init.lua: Remove trailing whitespace 2020-05-03 12:10:59 +05:30
ANAND
8301a47f6f
ctf_bandages: Improve bandage item description
- Un-hardcode the healing percentage.
- Remove ambiguous wording.
2020-05-03 11:33:24 +05:30
MinetestSam
7c3d35bd03
ctf_bandages: Add percentage-based healing (#609)
Remove HP hardcoding; heal up to a certain percentage of player's `hp_max` property.
2020-05-02 15:06:06 +05:30
MinetestSam
6238fb2540
ctf_stats: Add sniper rifles to good_weapons (#605) 2020-05-01 18:32:36 +05:30
ANAND
c44827f2f9
Move flag-bearer slowdown to a separate speed modifier (#601)
Improves separation; less prone to error
2020-05-01 11:42:16 +05:30
rubenwardy
c951aca91f Add file-based queue shutdown 2020-04-30 18:08:01 +01:00
MinetestSam
b790cc7576
Increase the speed of medic by 10% (#594) 2020-04-30 20:34:23 +05:30
ANAND
904a2869fd
ctf_classes: Skip proximity check if player has ctf_admin priv 2020-04-26 14:52:28 +05:30