diff --git a/mods/ctf_treasure/init.lua b/mods/ctf_treasure/init.lua index a2f69b6..2f239eb 100644 --- a/mods/ctf_treasure/init.lua +++ b/mods/ctf_treasure/init.lua @@ -26,9 +26,7 @@ treasurer.register_treasure("throwing:bow_wood",0.9,5,{1,12}) treasurer.register_treasure("throwing:longbow",0.4,5,1) treasurer.register_treasure("throwing:bow_steel",0.1,5,1) - - - - - - +treasurer.register_treasure("default:pick_steel",0.3,5,{1,10}) +treasurer.register_treasure("default:pick_mese",0.005,5,1) +treasurer.register_treasure("default:cobble",0.8,5,{1,99}) +treasurer.register_treasure("default:sword_steel",0.8,5,{1,10}) diff --git a/mods/give_initial_stuff/init.lua b/mods/give_initial_stuff/init.lua index 960327b..187fe5a 100644 --- a/mods/give_initial_stuff/init.lua +++ b/mods/give_initial_stuff/init.lua @@ -1,10 +1,9 @@ function give_initial_stuff(player) if minetest.setting_getbool("give_initial_stuff") then minetest.log("action", "Giving initial stuff to player "..player:get_player_name()) - player:get_inventory():add_item('main', 'default:pick_steel') - player:get_inventory():add_item('main', 'default:sword_steel') - player:get_inventory():add_item('main', 'default:torch 99') - player:get_inventory():add_item('main', 'default:cobble 99') + player:get_inventory():add_item('main', 'default:pick_wood') + player:get_inventory():add_item('main', 'default:sword_wood') + player:get_inventory():add_item('main', 'default:torch 3') end end