From ad6eaa62475be44f69657af92f5d0205052f8a67 Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Sat, 14 Mar 2020 23:18:56 +0000 Subject: [PATCH] Fix broken kill history with shooter Fixes #565 --- mods/pvp/shooter | 2 +- mods/pvp/shooter_tweaks/init.lua | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/mods/pvp/shooter b/mods/pvp/shooter index 5593df4..777cfe8 160000 --- a/mods/pvp/shooter +++ b/mods/pvp/shooter @@ -1 +1 @@ -Subproject commit 5593df448fbb8a74478c54ad2e4e3755ffa51ce9 +Subproject commit 777cfe8b24c8a843a985a073f2d998098958dacc diff --git a/mods/pvp/shooter_tweaks/init.lua b/mods/pvp/shooter_tweaks/init.lua index 902f5da..faf4faf 100644 --- a/mods/pvp/shooter_tweaks/init.lua +++ b/mods/pvp/shooter_tweaks/init.lua @@ -94,7 +94,7 @@ shooter.blast = function(pos, radius, fleshy, distance, user) shooter.punch_object(obj, { full_punch_interval = 1.0, damage_groups = {fleshy=damage}, - }, nil, true) + }, nil, true, user) end end end @@ -131,5 +131,4 @@ shooter.blast = function(pos, radius, fleshy, distance, user) end end - minetest.registered_entities["shooter_crossbow:arrow_entity"].collide_with_objects = false