capturetheflag/mods/ctf/ctf_match/vote.lua

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ctf_match.registered_on_skip_map = {}
function ctf_match.register_on_skip_map(func)
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if ctf._mt_loaded then
error("You can't register callbacks at game time!")
end
table.insert(ctf_match.registered_on_skip_map, func)
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end
function skip()
for i = 1, #ctf_match.registered_on_skip_map do
ctf_match.registered_on_skip_map[i]()
end
ctf_match.next()
end
local can_vote_skip = false
local voted_skip = false
local flags_hold = 0
function ctf_match.vote_next(name)
local tcolor = ctf_colors.get_color(ctf.player(name)).css or "#FFFFFFFF"
minetest.chat_send_all(minetest.colorize("#FFAA11", "Vote started by ") ..
minetest.colorize(tcolor, name))
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return vote.new_vote(name, {
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description = "Skip to next match",
help = "/yes, /no or /abstain",
duration = 60,
perc_needed = 0.6,
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unanimous = 5,
on_result = function(self, result, results)
if result == "yes" then
minetest.chat_send_all("Vote to skip match passed, " ..
#results.yes .. " to " .. #results.no)
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if can_vote_skip then
can_vote_skip = false
voted_skip = true
if flags_hold <= 0 then
skip()
end
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end
else
minetest.chat_send_all("Vote to skip match failed, " ..
#results.no .. " to " .. #results.yes)
end
end,
on_vote = function(self, voter, value)
minetest.chat_send_all(voter .. " voted " .. value .. " to '" ..
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self.description .. "'")
end
})
end
ctf_match.register_on_new_match(vote.clear)
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minetest.register_chatcommand("vote", {
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privs = {
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interact = true,
vote_starter = true
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},
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func = ctf_match.vote_next
})
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-- Automatically start a skip vote after 90m, and subsequent votes every 15m
local matchskip_time
local matchskip_timer = 0
minetest.register_globalstep(function(dtime)
if not can_vote_skip then return end
matchskip_timer = matchskip_timer + dtime
if matchskip_timer > matchskip_time then
matchskip_timer = 0
-- Start vote and decrease time until next vote skip
ctf_match.vote_next("[CTF automatic skip-vote]"..matchskip_time)
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matchskip_time = tonumber(minetest.settings:get("ctf_match.auto_skip_interval")) or 15 * 60
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end
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end)
ctf.register_on_new_game(function()
can_vote_skip = false
voted_skip = false
flags_hold = 0
end)
ctf_flag.register_on_pick_up(function()
flags_hold = flags_hold + 1
end)
ctf_flag.register_on_drop(function()
flags_hold = flags_hold - 1
if voted_skip and flags_hold <= 0 then
minetest.after(5, function()
skip()
end)
end
end)
ctf_match.register_on_build_time_end(function()
can_vote_skip = true
matchskip_timer = 0
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-- Set to initial vote time
matchskip_time = tonumber(minetest.settings:get("ctf_match.auto_skip_delay")) or 50 * 60
end)